Part 2 — Panel reference
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Panel
What it is for
- Scene
- The patch list, in three tabs — Patch, Rig, Props. Grouped by type with counts; search by name, address, type or gel; select whole types at once; pin a fixture to reveal it in the viewport.
- Layers
- Drawing structure. Eye to hide, count per layer, + Add layer.
- Positions
- Rig positions in the names your crew uses. + Add position; drives Select position.
- Groups
- Named selections. Made and unmade with Ctrl+G. A working convenience — not written to the MVR export.
- Properties
- The selected object: name, universe, DMX address, position (m), rotation (°), and pan/tilt inversion flags. Also Change type to swap a fixture for another.
- Control
- Live parameter control of the selection, labelled with each fixture's real ranges. Gobo wheels as thumbnail grids.
- World
- Per-computer settings, not saved with the show: working light, grid visibility, venue size, spacing, snap-to-grid.